Portada de mensajes encriptados

PROJECT

5

Penalty time

Join Ester and Daniel as they prepare for the football championship and create a penalty simulation system.

Computational thinking

Ester designed a prototype of an automatic penalty stopper that keeps track of the goals scored. Additionally, she created an animated simulation to demonstrate how it would work. To do this, she programmed a character to stop shots on goal.

Please open on desktop

Resources unavailable on mobile view.

Go to project

icono

Maker moment

Let's build a penalty stopper!

It’s time to create our own penalty stopper! To do this, we will use the joystick and the servo motor.

Open step-by-step assembly

icono
Proyecto telegrafo armado

Components

These are the components that are used in the project, learn how they work.

To try component open on desktop

Resources unavailable on mobile view.

Componente

SENSOR

Joystic

Measures horizontal and vertical movement.

Componente

ACTUATOR

Servo motor

 

Moves in a range of 0 to 180 degrees

Let's program!

Access the Robots platform to program your penalty stopper. In the first challenge we will program the movement angles of the servo motor, in the second challenge we will program the joystick to control the movement.

Please open on desktop

Resources unavailable on mobile view.

Open Maker

icono

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Portada de mensajes encriptados
icono de birrete

 

/

Projects

/

Penalty time

PROJECT

5

Penalty time

Join Ester and Daniel as they prepare for the football championship and create a penalty simulation system.

Computational thinking

Ester designed a prototype of an automatic penalty stopper that keeps track of the goals scored. Additionally, she created an animated simulation to demonstrate how it would work. To do this, she programmed a character to stop shots on goal.

Please open on desktop

Resources unavailable on mobile view.

Go to project

icono

Maker moment

Let's build a penalty stopper!

It’s time to create our own penalty stopper! To do this, we will use the joystick and the servo motor.

Open step-by-step assembly

icono
Proyecto telegrafo armado

Components

These are the components that are used in the project, learn how they work.

To try component open on desktop

Resources unavailable on mobile view.

Componente

SENSOR

Joystic

Measures horizontal and vertical movement.

Componente

ACTUATOR

Servo motor

 

Moves in a range of 0 to 180 degrees

Let's program!

Access the Robots platform to program your penalty stopper. In the first challenge we will program the movement angles of the servo motor, in the second challenge we will program the joystick to control the movement.

Please open on desktop

Resources unavailable on mobile view.

Open Maker

icono
Portada de mensajes encriptados
icono de birrete

 

/

Projects

/

Penalty time

PROJECT

5

Penalty time

Join Ester and Daniel as they prepare for the football championship and create a penalty simulation system.

Computational thinking

Ester designed a prototype of an automatic penalty stopper that keeps track of the goals scored. Additionally, she created an animated simulation to demonstrate how it would work. To do this, she programmed a character to stop shots on goal.

Go to project

icono

Maker moment

Let's build a penalty stopper!

It’s time to create our own penalty stopper! To do this, we will use the joystick and the servo motor.

Open step-by-step assembly

icono
Proyecto telegrafo armado

Components

These are the components that are used in the project, learn how they work.

Componente

SENSOR

Joystic

Measures horizontal and vertical movement.

Test

icono
Componente

ACTUATOR

Servo motor

 

Moves in a range of 0 to 180 degrees

Test

icono

Let's program!

Access the Robots platform to program your penalty stopper. In the first challenge we will program the movement angles of the servo motor, in the second challenge we will program the joystick to control the movement.

Open Maker

icono