Ester designed a prototype of an automatic penalty stopper that keeps track of the goals scored. Additionally, she created an animated simulation to demonstrate how it would work. To do this, she programmed a character to stop shots on goal.
It’s time to create our own penalty stopper! To do this, we will use the joystick and the servo motor.
These are the components that are used in the project, learn how they work.
Measures horizontal and vertical movement.
Moves in a range of 0 to 180 degrees
Access the Maker platform to program your telegraph. In the first challenge we will program the notes in the integrated buzzer, in the second challenge we will program the push button to play the sounds when pressed.