Daniel used the “Goalkeeper” prototype designed by Ester and added a goal counting system to it. To do this, he created a variable called “goals.”
It’s time to create our goal registration and counting system! For this, we will use the ultrasonic sensor and the LCD display.
These are the components that are used in the project, learn how they work.
Measures the distance to an object.
Displays texts up to 32 characters.
Access the Maker platform to program your telegraph. In the first challenge we will program the notes in the integrated buzzer, in the second challenge we will program the push button to play the sounds when pressed.